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AdventureCore.ListedInventory Member List

This is the complete list of members for AdventureCore.ListedInventory, including all inherited members.

AddItems(ItemQuantity itemQuantity) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
AddItems(ItemQuantity itemQuantity, bool applyCapacities) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinlinevirtual
CanAddItems(ItemQuantity itemQuantity) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
CanRemoveItems(ItemQuantity itemQuantity) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
CanRemoveItems(InventoryItem inventoryItem, int quantity=1) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
CanUseItems(InventoryItem inventoryItem, int quantity=1) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
Capacities (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
Changed (defined in AdventureCore.InventoryBase)AdventureCore.InventoryBase
Changing (defined in AdventureCore.InventoryBase)AdventureCore.InventoryBase
Character (defined in AdventureCore.InventoryBase)AdventureCore.InventoryBase
GetCapacity(ItemBase item) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
GetData() (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetItems(ItemBase item) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetItems(ItemCategory itemCategory=null, ItemSlotCategory itemSlotCategory=null) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetQuantity(ItemBase item) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetQuantity(ItemCategory itemCategory=null, ItemSlotCategory itemSlotCategory=null) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetRemainingCapacity(ItemBase item) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
GetSlot(ItemSlotCategory category, int index=0) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
GetSlot(ItemBase item, int index=0) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
GetSlot< T >(int index=0) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
HasItem(ItemBase item) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
HasItemQuantity(ItemBase item, int quantity=1) (defined in AdventureCore.InventoryBase)AdventureCore.InventoryBasevirtual
Initialize(CharacterBase character) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinlinevirtual
Items (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
ItemSet (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
onItemsChanged(ItemQuantity itemQuantity) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinlineprotectedvirtual
onItemsChanging(ItemQuantity itemQuantity) (defined in AdventureCore.InventoryBase)AdventureCore.InventoryBaseinlineprotectedvirtual
Persist() (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
PERSISTENCE_SUB_KEY (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventorystatic
Persister (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
RemoveItems(ItemQuantity itemQuantity) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
RemoveItems(InventoryItem inventoryItem, int quantity=1) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline
Slots (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventory
UseItems(InventoryItem inventoryItem, int quantity=1) (defined in AdventureCore.ListedInventory)AdventureCore.ListedInventoryinline