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AdventureCore.PlayableAnimation Member List

This is the complete list of members for AdventureCore.PlayableAnimation, including all inherited members.

Cancel()AdventureCore.PlayableAnimationinline
CharacterAdventureCore.PlayableAnimation
ClipAdventureCore.PlayableAnimation
ControllerAdventureCore.PlayableAnimation
Create(PlayableAnimationParameters parameters, Animator target, CharacterBase character=null, Action< PlayableAnimation > finished=null, bool oneShot=false, string name=null)AdventureCore.PlayableAnimationinlinestatic
Destroy()AdventureCore.PlayableAnimationinline
EndStatesAdventureCore.PlayableAnimation
FinishedAdventureCore.PlayableAnimation
IsFinishedAdventureCore.PlayableAnimation
IsPlayingAdventureCore.PlayableAnimation
MaskMixerAdventureCore.PlayableAnimation
OutputAdventureCore.PlayableAnimation
ParametersAdventureCore.PlayableAnimation
Play()AdventureCore.PlayableAnimationinline
Play(PlayableAnimationParameters parameters, Animator target, CharacterBase character=null, Action< PlayableAnimation > finished=null, bool oneShot=true, string name=null)AdventureCore.PlayableAnimationinlinestatic
PlayableAdventureCore.PlayableAnimation
PrepareFrame(Playable playable, FrameData info) (defined in AdventureCore.PlayableAnimation)AdventureCore.PlayableAnimationinline
SetBool(string name, bool value)AdventureCore.PlayableAnimationvirtual
SetBool(int id, bool value)AdventureCore.PlayableAnimationinlinevirtual
SetFloat(string name, float value)AdventureCore.PlayableAnimationvirtual
SetFloat(int id, float value)AdventureCore.PlayableAnimationinlinevirtual
SetInt(string name, int value)AdventureCore.PlayableAnimationvirtual
SetInt(int id, int value)AdventureCore.PlayableAnimationinlinevirtual
SetState(string name)AdventureCore.PlayableAnimationvirtual
SetState(int id)AdventureCore.PlayableAnimationinlinevirtual
SetTrigger(string name)AdventureCore.PlayableAnimationvirtual
SetTrigger(int id)AdventureCore.PlayableAnimationinlinevirtual
Stop()AdventureCore.PlayableAnimationinline