| CheckValue(string key) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | virtual |
| EquippedSlot (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| EquippedSlotChanged (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetBoolValue(string key, bool defaultValue) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetData() (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| GetFloatValue(string key, float defaultValue) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetIntValue(string key, int defaultValue) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetItemQuantity() (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetStringValue(string key, string defaultValue) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| GetValue< T >(string key, T defaultValue) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | virtual |
| InventoryItem() (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inline |
| InventoryItem(ItemQuantity itemQuantity) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inline |
| InventoryItem(ItemBase item) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inline |
| InventoryItem(ItemBase item, int quantity) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inline |
| InventoryItem(ItemBase item, int quantity, ItemValue[] values) (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inline |
| Item (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| Moved (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | |
| Occupies(Vector2Int position) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| OnEquippedSlotChanged() (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inlinevirtual |
| OnQuantityChanged() (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | inlinevirtual |
| Position (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | |
| Quantity (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| QuantityChanged (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| Rotated (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | |
| RotatedSize (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | |
| Size (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | |
| TiledInventoryItem() (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemQuantity itemQuantity) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemBase item) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemBase item, int quantity) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemBase item, int quantity, ItemValue[] values) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemQuantity itemQuantity, Vector2Int size, Vector2Int position, bool rotated) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemBase item, int quantity, Vector2Int size, Vector2Int position, bool rotated) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| TiledInventoryItem(ItemBase item, int quantity, ItemValue[] values, Vector2Int size, Vector2Int position, bool rotated) (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| ToString() (defined in AdventureCore.TiledInventoryItem) | AdventureCore.TiledInventoryItem | inline |
| ValueChanged (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |
| Values (defined in AdventureCore.InventoryItem) | AdventureCore.InventoryItem | |