ActionAdventureKit
1.5.4
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Here is a list of all documented functions with links to the class documentation for each member:
- a -
Add() :
AdventureCore.AttributePool
AddAction() :
AdventureCore.CharacterActorBase
AddModifier() :
AdventureCore.AttributePool
AddObserver() :
AdventureCore.AttributePool
Align() :
AdventureCore.MovementBase
AlignToInput() :
AdventureCore.CharacterControllerMovement
,
AdventureCore.MovementBase
AlignToTarget() :
AdventureCore.MovementBase
Apply() :
AdventureCore.CharacterInstructionBase
ApplyInverseKinematics() :
AdventureCore.CharacterBase
ApplyRootMotion() :
AdventureCore.CharacterBase
- c -
Cancel() :
AdventureCore.PlayableAnimation
Create() :
AdventureCore.PlayableAnimation
,
AdventureCore.PlayableAnimationParameters
- d -
Destroy() :
AdventureCore.PlayableAnimation
- e -
EndAction() :
AdventureCore.CharacterActorBase
- g -
GetAction() :
AdventureCore.CharacterActorBase
,
AdventureCore.CharacterBase
GetContributors() :
AdventureCore.AttributeStat
GetData() :
AdventureCore.AttributePool
GetDescription() :
AdventureCore.DescriptionItem
,
AdventureCore.IDescriptionItem
,
AdventureHero.HeroGearToggle
,
AdventureHero.HeroItemButton
GetValue() :
AdventureCore.AttributePool
,
AdventureCore.AttributeStat
- h -
HasItem() :
AdventureCore.InventoryBase
HasValue() :
AdventureCore.AttributePool
- k -
KeepAligned() :
AdventureCore.MovementBase
KeepAlignedToInput() :
AdventureCore.MovementBase
KeepAlignedToTarget() :
AdventureCore.MovementBase
- m -
Modify() :
AdventureCore.AttributeEffect
,
AdventureCore.AttributeMultiplierInstruction
,
AdventureCore.EquipmentItem
,
AdventureCore.IAttributeModifier
,
AdventureCore.IStatModifier
,
AdventureCore.StatEffect
,
AdventureCore.StatMultiplierInstruction
,
AdventureSouls.SoulsArmorItem
MoveCharacter() :
AdventureCore.MovementBase
- o -
OnAnimation() :
AdventureCore.CharacterBase
OnDamage() :
AdventureCore.DamageKind
,
AdventureCore.IDamageReceiver
,
AdventureCore.ResourceDamage
,
AdventureCore.TriggerDamageReceiver
OnMessage() :
AdventureCore.CharacterBase
,
AdventureCore.CharacterMessenger
OnMessages() :
AdventureCore.CharacterBase
,
AdventureCore.CharacterMessenger
- p -
Play() :
AdventureCore.PlayableAnimation
,
AdventureCore.PlayableAnimationParameters
PostDamage() :
AdventureCore.DestructibleDamageReceiver
,
AdventureCore.IDamageReceiver
,
AdventureCore.MovableDamageReceiver
,
AdventureCore.TriggerDamageReceiver
PreDamage() :
AdventureCore.IDamageReceiver
,
AdventureCore.TriggerDamageReceiver
- r -
Remove() :
AdventureCore.AttributePool
RemoveAction() :
AdventureCore.CharacterActorBase
RemoveModifier() :
AdventureCore.AttributePool
RemoveObserver() :
AdventureCore.AttributePool
Reset() :
AdventureCore.CharacterInstructionBase
ResetInput() :
AdventureCore.CharacterControllerMovement
,
AdventureCore.MovementBase
ResetMomentum() :
AdventureCore.CharacterControllerMovement
,
AdventureCore.MovementBase
- s -
Send() :
AdventureCore.DamageEvent
SetBool() :
AdventureCore.PlayableAnimation
SetFloat() :
AdventureCore.PlayableAnimation
SetInt() :
AdventureCore.PlayableAnimation
SetState() :
AdventureCore.PlayableAnimation
SetTrigger() :
AdventureCore.PlayableAnimation
StartAction() :
AdventureCore.CharacterActionBase
,
AdventureCore.CharacterActorBase
Stop() :
AdventureCore.PlayableAnimation
- t -
TeleportCharacter() :
AdventureCore.CharacterControllerMovement
,
AdventureCore.MovementBase
TryCritical() :
AdventureSouls.ICritical
,
AdventureSouls.SoulsPlayerCharacter
Generated by
1.11.0