ActionAdventureKit
1.7.3
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Here is a list of all documented class members with links to the class documentation for each member:
- i -
Initialize() :
AdventureCore.InventoryBase
,
AdventureCore.ListedInventory
input :
AdventureCore.VisualScripting.SetVariableUnitBase< T >
IsAvailable :
AdventureCore.CharacterActionBase
IsAvailableChanged :
AdventureCore.CharacterActionBase
IsCollisionSuspended :
AdventureCore.MovementBase
IsControlSuspended :
AdventureCore.MovementBase
IsEquippable :
AdventureCore.ItemBase
IsFinished :
AdventureCore.PlayableAnimation
IsGrounded :
AdventureCore.MovementBase
IsHappening :
AdventureCore.CharacterActionBase
IsHappeningChanged :
AdventureCore.CharacterActionBase
IsMarching :
AdventureCore.MovementBase
IsMoved :
AdventureCore.MovementBase
IsPersistenceSuspended :
AdventureCore.MovementBase
IsPlaying :
AdventureCore.PlayableAnimation
IsRotationSuspended :
AdventureCore.MovementBase
IsSprinting :
AdventureCore.MovementBase
IsStackable :
AdventureCore.ItemBase
IsTranslationSuspended :
AdventureCore.MovementBase
IsUsable :
AdventureCore.ItemBase
Generated by
1.11.0