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ActionAdventureKit 1.9.3
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This is the complete list of members for AdventureCore.DialogBase, including all inherited members.
| _awaitingDirector (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _buttons (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _currentBehaviour (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _isOptionsDialog (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _onClose (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _selection (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _targetCancel (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _targetNo (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| _targetYesOk (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protected |
| Awake() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| clearTimeline(DialogResult result) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| Closed (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| Closing (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| Continue() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| Continuing (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| CurrentBehaviour (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| DialogResult (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| Dialogs (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | static |
| EndTimeline(DialogBehaviour behaviour) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| Focus() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| GetDialog(string key) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinestatic |
| initialize(string title, string[] texts, Action< DialogResult > onClose, DialogButtons buttons, string[] options, DialogResult selection, DialogInput input, string inputValue, Sprite image) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| initializeTimeline() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| InputFloat (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| InputInteger (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| InputString (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| IsDialogVisible (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | static |
| IsTimelineActive (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| IsTimelineWaiting (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| IsVisible (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| Key (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| Main (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | static |
| OnApplicationFocus(bool focus) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| onClosed(DialogResult result) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| onClosing(DialogResult result) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| onContinue() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| OnDestroy() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| onOpening() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| onWaiting() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| Opening (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| SetAbort() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| SetCancel() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| SetDefault() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| SetDialogResult(DialogResult result) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| SetOk() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| setResult(DialogResult result) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| SetTimelineOpacity(float value) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| setTimelineOpacity(float value) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| SetTimelineProgress(DialogBehaviour behaviour, float value) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| setTimelineProgress(float value) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| SetTimelineWait(DialogBehaviour behaviour) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| setTimelineWait(DialogButtons buttons, DialogResult selection) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlineprotectedvirtual |
| Show(string title, string text, Action< DialogResult > onClose, DialogButtons buttons=DialogButtons.Ok, DialogResult selection=DialogResult.None, DialogInput input=DialogInput.None, string inputValue=null, Sprite image=null) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| Show(string title, string[] texts, Action< DialogResult > onClose, DialogButtons buttons=DialogButtons.Ok, DialogResult selection=DialogResult.None, DialogInput input=DialogInput.None, string inputValue=null, Sprite image=null) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| Show(string title, string text, Action< DialogResult > onClose, string[] options, DialogResult selection=DialogResult.None, DialogInput input=DialogInput.None, string inputValue=null, Sprite image=null) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| Show(string title, string[] texts, Action< DialogResult > onClose, string[] options, DialogResult selection=DialogResult.None, DialogInput input=DialogInput.None, string inputValue=null, Sprite image=null) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| StartTimeline(DialogBehaviour behaviour) (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | inlinevirtual |
| TimelineContent (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| TimelineFallbackContent (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| TimelineFallbackTitle (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| TimelineTitle (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | |
| tryContinue() (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | protectedvirtual |
| VisibleDialog (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase | static |
| Waiting (defined in AdventureCore.DialogBase) | AdventureCore.DialogBase |