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AdventureCore.DialogBase Class Referenceabstract

Detailed Description

base class for simple win forms style dialogs(for example 'are you sure?' Yes/No)
used from the show method from code or by using the included visual scripting nodes

https://adventure.softleitner.com/manual

Inheritance diagram for AdventureCore.DialogBase:
AdventureCore.DialogElement AdventureCore.DialogTMP AdventureCore.DialogUI

Public Member Functions

virtual void Show (string title, string content, Action< DialogResult > onClose, DialogButtons buttons=DialogButtons.Ok, DialogResult selection=DialogResult.None, DialogInput input=DialogInput.None, string inputValue=null)
 
virtual void SetDialogResult (DialogResult result)
 

Protected Attributes

Action< DialogResult > _onClose
 

Properties

virtual bool IsVisible [get]
 
virtual DialogResult DialogResult [get, protected set]
 
string InputString [get]
 
int InputInteger [get]
 
float InputFloat [get]