| Add(CharacterBase character) | AdventureCore.ItemBase | |
| Add(CharacterActionBase action) | AdventureCore.ItemBase | |
| AttributeRequirements (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| AttributeValues (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| CanAdd(InventoryBase inventory, int quantity=1, bool fully=true) | AdventureCore.ItemBase | virtual |
| CanEquip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.DurableEquipmentItem | inlinevirtual |
| CanRemove(InventoryBase inventory, InventoryItem inventoryItem, int quantity=1, bool fully=true) | AdventureCore.ItemBase | virtual |
| CanUse(CharacterBase character, InventoryItem inventoryItem, int quantity=1) | AdventureCore.ItemBase | virtual |
| Category (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| Description (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| Effects (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| Image (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| Instructions (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| IsEquippable (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| IsStackable | AdventureCore.ItemBase | |
| IsUsable | AdventureCore.ItemBase | |
| Key (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| Modify(AttributeStat stat, int value) | AdventureCore.EquipmentItem | inline |
| Name (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| OnAdd(InventoryBase inventory, int quantity, out int remaining) | AdventureCore.ItemBase | inlinevirtual |
| OnAdded(InventoryBase inventory, InventoryItem inventoryItem) | AdventureCore.DurableEquipmentItem | inlinevirtual |
| OnEquip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.EquipmentItem | inlinevirtual |
| OnRemoved(InventoryBase inventory, InventoryItem inventoryItem) | AdventureCore.ItemBase | inlinevirtual |
| OnUnequip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.EquipmentItem | inlinevirtual |
| OnUse(CharacterBase character, InventoryItem inventoryItem, int quantity=1) | AdventureCore.ItemBase | virtual |
| OnValueChanging< T >(InventoryBase inventory, InventoryItem inventoryItem, string key, T value) | AdventureCore.DurableEquipmentItem | inlinevirtual |
| Prefab (defined in AdventureCore.PrefabItem) | AdventureCore.PrefabItem | |
| Remove(CharacterBase character) | AdventureCore.ItemBase | |
| Remove(CharacterActionBase action) | AdventureCore.ItemBase | |
| Slot (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
| StatRequirements (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| StatValues (defined in AdventureCore.EquipmentItem) | AdventureCore.EquipmentItem | |
| ToString() (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | inline |
| ValueKey (defined in AdventureCore.DurableEquipmentItem) | AdventureCore.DurableEquipmentItem | |
| ValueMaximum (defined in AdventureCore.DurableEquipmentItem) | AdventureCore.DurableEquipmentItem | |
| ValueMinimum (defined in AdventureCore.DurableEquipmentItem) | AdventureCore.DurableEquipmentItem | |
| Visual (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |