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AdventureCore.ItemSlot< T > Member List

This is the complete list of members for AdventureCore.ItemSlot< T >, including all inherited members.

applyVisibility() (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >inlineprotectedvirtual
CanClear()AdventureCore.ItemSlotBaseinlinevirtual
CanEquip(InventoryItem inventoryItem, bool clear=true)AdventureCore.ItemSlot< T >inlinevirtual
canEquip(T item) (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >protectedvirtual
CanEquipNext(bool clear=true)AdventureCore.ItemSlotBaseinlinevirtual
CanEquipPrevious(bool clear=true)AdventureCore.ItemSlotBaseinlinevirtual
CanUse(int quantity=1)AdventureCore.ItemSlotBasevirtual
Category (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
Character (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
Clear()AdventureCore.ItemSlot< T >inlinevirtual
Equip(InventoryItem inventoryItem)AdventureCore.ItemSlot< T >inlinevirtual
equip(T item) (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >inlineprotectedvirtual
EquipNext(bool clear=true)AdventureCore.ItemSlotBaseinlinevirtual
EquippedInventoryItem (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
EquippedInventoryItemChanged (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
EquippedItem (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >
EquipPrevious(bool clear=true)AdventureCore.ItemSlotBaseinlinevirtual
FallbackItem (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >
getNext(bool clear=true) (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBaseinlineprotectedvirtual
getPrevious(bool clear=true) (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBaseinlineprotectedvirtual
Hide()AdventureCore.ItemSlotBaseinlinevirtual
Index (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
Initialize(CharacterBase character) (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >inlinevirtual
IsHidden (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
IsHiddenChanged (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
IsInUse (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
IsInUseChanged (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
ItemType (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >
Key (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBase
onEquippedInventoryItemChanged() (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBaseinlineprotectedvirtual
onIsHiddenChanged() (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >inlineprotectedvirtual
onIsInUseChanged() (defined in AdventureCore.ItemSlotBase)AdventureCore.ItemSlotBaseinlineprotectedvirtual
Show()AdventureCore.ItemSlotBaseinlinevirtual
unequip(T item) (defined in AdventureCore.ItemSlot< T >)AdventureCore.ItemSlot< T >inlineprotectedvirtual
Use(int quantity=1)AdventureCore.ItemSlotBasevirtual