ActionAdventureKit 1.9.1
|
This is the complete list of members for AdventureCore.UsableItem, including all inherited members.
Add(CharacterBase character) | AdventureCore.ItemBase | |
Add(CharacterActionBase action) | AdventureCore.ItemBase | |
Attributes (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
CanAdd(InventoryBase inventory, int quantity=1, bool fully=true) | AdventureCore.UsableItem | inlinevirtual |
CanEquip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.ItemBase | virtual |
CanRemove(InventoryBase inventory, InventoryItem inventoryItem, int quantity=1, bool fully=true) | AdventureCore.ItemBase | virtual |
CanUse(CharacterBase character, InventoryItem inventoryItem, int quantity=1) | AdventureCore.ItemBase | virtual |
Category (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
Description (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
Effects (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
Image (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
InstantUse (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
IsEquippable (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
IsStackable (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
IsUsable (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
Key (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
Name (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
OnAdd(InventoryBase inventory, int quantity, out int remaining) | AdventureCore.UsableItem | inlinevirtual |
OnAdded(InventoryBase inventory, InventoryItem inventoryItem) | AdventureCore.ItemBase | inlinevirtual |
OnEquip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.ItemBase | inlinevirtual |
OnRemoved(InventoryBase inventory, InventoryItem inventoryItem) | AdventureCore.ItemBase | inlinevirtual |
OnUnequip(CharacterBase character, InventoryItem inventoryItem) | AdventureCore.ItemBase | inlinevirtual |
OnUse(CharacterBase character, InventoryItem inventoryItem, int quantity=1) | AdventureCore.UsableItem | inlinevirtual |
OnValueChanging< T >(InventoryBase inventory, InventoryItem inventoryItem, string key, T value) | AdventureCore.ItemBase | virtual |
Prefab (defined in AdventureCore.PrefabItem) | AdventureCore.PrefabItem | |
Remove(CharacterBase character) | AdventureCore.ItemBase | |
Remove(CharacterActionBase action) | AdventureCore.ItemBase | |
Resources (defined in AdventureCore.UsableItem) | AdventureCore.UsableItem | |
Slot (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | |
ToString() (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase | inline |
Visual (defined in AdventureCore.ItemBase) | AdventureCore.ItemBase |