ActionAdventureKit 1.7.3
|
sets a bool parameter in an animator and resets it to the opposite value
Public Member Functions | |
override void | Apply (CharacterBase character) |
override void | Reset (CharacterBase character) |
Public Member Functions inherited from AdventureCore.CharacterInstructionBase | |
void | Reset (CharacterBase character) |
reset whatever the instruction is affecting to its original value or remove whatever influence the instruction has had from the character | |
void | Apply (CharacterBase character) |
apply the instruction, whenever a new instruction is added all instructions are reset and applied again | |
Public Attributes | |
string | Name |
bool | Value |
Additional Inherited Members | |
Properties inherited from AdventureCore.CharacterInstructionBase | |
object | Owner [get, set] |