Loading...
Searching...
No Matches
AdventureCore.BehaviourEventTrigger Class Reference

Detailed Description

provides unity events invoked by the most common unity messages like Start or OnEnable
also contains a couple helper functions that may be useful to be called from the events

https://adventure.softleitner.com/manual

Inheritance diagram for AdventureCore.BehaviourEventTrigger:

Public Member Functions

void ResetPosition (bool global)
 
void ResetRotation (bool global)
 

Public Attributes

UnityEvent Awakened
 
UnityEvent Enabled
 
UnityEvent Started
 
UnityEvent Disabled
 
UnityEvent Destroyed
 
UnityEvent DestroyedLoaded