ActionAdventureKit 1.7.3
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stat that just returns its base value
Public Member Functions | |
override int | GetValue (AttributePool attributePool, int baseValue) |
override IEnumerable< AttributeType > | GetContributors () |
Public Member Functions inherited from AdventureCore.AttributeStat | |
int | GetValue (AttributePool attributePool, int baseValue) |
calculate the stat value | |
IEnumerable< AttributeType > | GetContributors () |
retrieves the attributes that contribute to the stats calculation | |
Additional Inherited Members | |
Public Attributes inherited from AdventureCore.AttributeStat | |
string | Name |
Sprite | Image |