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ActionAdventureKit 1.9.3
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can be used to send messages and trigger events filtered by damage kind and value
Public Member Functions | |
| void | Trigger (DamageEvent damageEvent, CharacterBase character) |
Public Attributes | |
| DamageKind | Kind |
| UnityEngine.Object | Tag |
| float | MinValue = 0 |
| float | MaxValue = 999 |
| string | Message |
| UnityEvent | Triggered |