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ActionAdventureKit 1.9.3
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serializable utility class that combines a damage kind with a value and a tag
useful for configuring damage values in the inspector
for example the damage of a weapon or trap
Static Public Member Functions | |
| static DamageParameter | operator* (DamageParameter d, int n) |
| static DamageParameter | operator/ (DamageParameter d, int n) |
| static DamageParameter | operator+ (DamageParameter d, int n) |
| static DamageParameter | operator- (DamageParameter d, int n) |
| static DamageParameter | operator* (DamageParameter d, float n) |
| static DamageParameter | operator/ (DamageParameter d, float n) |
| static DamageParameter | operator+ (DamageParameter d, float n) |
| static DamageParameter | operator- (DamageParameter d, float n) |
Public Attributes | |
| DamageKind | Kind |
| Object | Tag |
| float | Value |