ActionAdventureKit 1.7.3
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behaviour that places a transform over the EventSystem.currentSelectedGameObject
which can be used to show a cursor in the UI
Public Member Functions | |
void | OnPointerMove (PointerEventData eventData) |
Public Attributes | |
EventSystem | EventSystem |
Transform | Cursor |
bool | Resize |
bool | AutoSelect = true |
UnityEvent | Changed |