| ActionAdventureKit 1.9.3
    | 
provides focus and cursor lock handling, disables mouse when the game view is not active in the editor
 
 | Public Member Functions | |
| virtual void | SuspendCursorLock () | 
| virtual void | ResumeCursorLock () | 
| Public Attributes | |
| bool | IsMenu | 
| bool | LockCursor = true | 
| UnityEvent< bool > | FocusChanged | 
| Properties | |
| static bool | IsFocused  [get] | 
| Events | |
| static Action< bool > | IsFocusChanged |