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AdventureCore.Follower Class Reference

Detailed Description

makes this gameobject follow a target and copy its active state

https://adventure.softleitner.com/manual

Inheritance diagram for AdventureCore.Follower:

Public Member Functions

virtual void SetTarget (Component component)
 
virtual void Show (Transform target)
 
virtual void Hide ()
 

Public Attributes

Transform Target
 
bool Rotate
 
bool UI
 
float HidingDelay
 
UnityEvent Showing
 
UnityEvent Hiding
 

Protected Member Functions

virtual void LateUpdate ()