ActionAdventureKit 1.8.0
|
mutliplies the movement root motion while it is active
Public Member Functions | |
override void | Apply (CharacterBase character) |
override void | Reset (CharacterBase character) |
![]() | |
void | Reset (CharacterBase character) |
reset whatever the instruction is affecting to its original value or remove whatever influence the instruction has had from the character | |
void | Apply (CharacterBase character) |
apply the instruction, whenever a new instruction is added all instructions are reset and applied again | |
Public Attributes | |
Vector3 | Value = Vector3.one |
Additional Inherited Members | |
![]() | |
object | Owner [get, set] |