ActionAdventureKit 1.5.4
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resources are floating point metrics that may change freqently or even frame by frame
the actual value of the resource and its logic is defined in the ResourceValue behaviour this scriptable object is only used to identify a kind of resource(health, stamina, ...)
Public Member Functions | |
void | Fill (CharacterBase character) |
void | Clear (CharacterBase character) |
void | Fill (CharacterActionBase action) |
void | Clear (CharacterActionBase action) |
override string | ToString () |
Public Attributes | |
string | Key |
string | Name |
Sprite | Image |