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AdventureCore.ResourceType Class Reference

Detailed Description

resources are floating point metrics that may change freqently or even frame by frame
the actual value of the resource and its logic is defined in the ResourceValue behaviour this scriptable object is only used to identify a kind of resource(health, stamina, ...)

https://adventure.softleitner.com/manual/resource

Inheritance diagram for AdventureCore.ResourceType:

Public Member Functions

void Fill (CharacterBase character)
 
void Clear (CharacterBase character)
 
void Fill (CharacterActionBase action)
 
void Clear (CharacterActionBase action)
 
override string ToString ()
 

Public Attributes

string Key
 
string Name
 
Sprite Image