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AdventureCore.SuspendMovementCollisionInstruction Class Reference

Detailed Description

suspends collision of the movement, usefull when an action moves a character somwhere that its usual collision would not allow
for example a gap in a wall or even a ladder that would collide with the movement collision

Inheritance diagram for AdventureCore.SuspendMovementCollisionInstruction:
AdventureCore.CharacterInstructionBase

Public Member Functions

override void Apply (CharacterBase character)
 
override void Reset (CharacterBase character)
 
- Public Member Functions inherited from AdventureCore.CharacterInstructionBase
void Reset (CharacterBase character)
 reset whatever the instruction is affecting to its original value or remove whatever influence the instruction has had from the character
 
void Apply (CharacterBase character)
 apply the instruction, whenever a new instruction is added all instructions are reset and applied again
 

Additional Inherited Members

- Properties inherited from AdventureCore.CharacterInstructionBase
object Owner [get, set]