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AdventureCore.VisualScripting.InOutUnit Class Referenceabstract
Inheritance diagram for AdventureCore.VisualScripting.InOutUnit:
AdventureCore.VisualScripting.CancelPlayableAnimationUnit AdventureCore.VisualScripting.DestroyPlayableAnimationUnit AdventureCore.VisualScripting.FocusDialogUnit AdventureCore.VisualScripting.LogUnit AdventureCore.VisualScripting.PlayAudioUnit AdventureCore.VisualScripting.PlayMusicUnit AdventureCore.VisualScripting.PlayPlayableAnimationUnit AdventureCore.VisualScripting.RagdollUnit AdventureCore.VisualScripting.ReplaceUnit AdventureCore.VisualScripting.ResetStateOverrideUnit AdventureCore.VisualScripting.SetDialogResultUnit AdventureCore.VisualScripting.SetPlayableControllerBoolUnit AdventureCore.VisualScripting.SetPlayableControllerFloatUnit AdventureCore.VisualScripting.SetPlayableControllerIntUnit AdventureCore.VisualScripting.SetPlayableControllerStateUnit AdventureCore.VisualScripting.SetPlayableControllerTriggerUnit AdventureCore.VisualScripting.SetStateOverrideUnit AdventureCore.VisualScripting.SetStateUnit

Static Public Member Functions

static T GetContext< T > (ValueInput input, Flow flow)
 
static T FetchContext< T > (ValueInput input, GraphReference graphReference)
 

Public Attributes

ControlInput Input
 
ControlOutput Output
 

Protected Member Functions

override void Definition ()
 
void action (Flow flow)