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AdventureCore.VisualScripting.SystemEventUnit< TOwner > Class Template Referenceabstract
Inheritance diagram for AdventureCore.VisualScripting.SystemEventUnit< TOwner >:

Public Member Functions

override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 

Public Attributes

ValueInput Owner
 The game object that listens for the event.
 

Protected Member Functions

override void Definition ()
 
void subscribe (TOwner owner, Action action)
 
void unsubscribe (TOwner owner, Action action)
 

Properties

override bool register [get]