Loading...
Searching...
No Matches
AdventureCore.VisualScripting.UnityEventUnitOtherArgs< TOwner, TArgsEventA, TArgsEventB, TArgs > Class Template Referenceabstract
Inheritance diagram for AdventureCore.VisualScripting.UnityEventUnitOtherArgs< TOwner, TArgsEventA, TArgsEventB, TArgs >:

Public Member Functions

override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 
override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 

Public Attributes

ValueInput Owner
 The game object that listens for the event.
 
ValueOutput Parameter
 

Protected Member Functions

override void Definition ()
 
override void AssignArguments (Flow flow, TArgs e)
 
UnityEvent< TArgsEvent > getEvent (TOwner owner)
 
TArgs getArgs (TOwner owner, TArgsEvent args)
 
override void Definition ()
 
override void AssignArguments (Flow flow, TArgs e)
 
UnityEvent< TArgsEventA, TArgsEventB > getEvent (TOwner owner)
 
TArgs getArgs (TOwner owner, TArgsEventA a, TArgsEventB b)
 

Properties

override bool register [get]