ActionAdventureKit 1.5.4
|
item that holds the visual and projectile for arrows that are used in SoulsShootAction
Public Attributes | |
TriggerDamageSender | Projectile |
Public Attributes inherited from AdventureCore.ItemBase | |
string | Key |
string | Name |
string | Description |
Sprite | Image |
GameObject | Visual |
ItemCategory | Category |
ItemSlotCategory | Slot |
Properties | |
override bool | IsStackable [get] |
override bool | IsEquippable [get] |
Properties inherited from AdventureCore.ItemBase | |
virtual bool | IsStackable [get] |
virtual bool | IsEquippable [get] |
virtual bool | IsUsable [get] |
Additional Inherited Members | |
Public Member Functions inherited from AdventureCore.ItemBase | |
virtual bool | CanAdd (InventoryBase inventory, int quantity=1) |
virtual bool | OnAdd (InventoryBase inventory, int quantity, out InventoryItem inventoryItem) |
virtual bool | CanUse (CharacterBase character, int quantity=1) |
virtual bool | OnUse (CharacterBase character, int quantity=1) |
virtual bool | CanEquip (CharacterBase character) |
virtual void | OnEquip (CharacterBase character) |
virtual void | OnUnequip (CharacterBase character) |
void | Add (CharacterBase character) |
void | Remove (CharacterBase character) |
void | Add (CharacterActionBase action) |
void | Remove (CharacterActionBase action) |
override string | ToString () |