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AdventureSouls.SoulsEquipmentPanel Class Reference
Inheritance diagram for AdventureSouls.SoulsEquipmentPanel:
AdventureSouls.SoulsMenuPanel

Public Member Functions

void SelectInventoryItem (SoulsSlotElement slot, InventoryItem current, Action< InventoryItem > callback, ItemCategory itemCategory=null, ItemSlotCategory itemSlotCategory=null)
 

Public Attributes

ListedInventory Inventory
 
SoulsItemSelector ItemSelector
 

Protected Member Functions

override void Start ()
 
override void hide ()
 
override void show ()
 
- Protected Member Functions inherited from AdventureSouls.SoulsMenuPanel
virtual void Awake ()
 

Additional Inherited Members

- Protected Attributes inherited from AdventureSouls.SoulsMenuPanel
bool _isVisible
 
UIDocument _document
 
- Properties inherited from AdventureSouls.SoulsMenuPanel
bool IsVisible [get, set]
 
VisualElement Root [get]
 

Member Function Documentation

◆ hide()

override void AdventureSouls.SoulsEquipmentPanel.hide ( )
inlineprotectedvirtual

Reimplemented from AdventureSouls.SoulsMenuPanel.

◆ show()

override void AdventureSouls.SoulsEquipmentPanel.show ( )
inlineprotectedvirtual

Reimplemented from AdventureSouls.SoulsMenuPanel.

◆ Start()

override void AdventureSouls.SoulsEquipmentPanel.Start ( )
inlineprotectedvirtual

Reimplemented from AdventureSouls.SoulsMenuPanel.