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AdventureSouls.SoulsHideWeaponsInstruction Class Reference

Detailed Description

instruction that hides the configured weapon slots when active(when opening doors, climbing ladders)
the generic HideSlotInstruction would have also worked but having both in one is more convenient

Inheritance diagram for AdventureSouls.SoulsHideWeaponsInstruction:
AdventureCore.CharacterInstructionBase

Public Member Functions

override void Apply (CharacterBase character)
 
override void Reset (CharacterBase character)
 
- Public Member Functions inherited from AdventureCore.CharacterInstructionBase
void Reset (CharacterBase character)
 reset whatever the instruction is affecting to its original value or remove whatever influence the instruction has had from the character
 
void Apply (CharacterBase character)
 apply the instruction, whenever a new instruction is added all instructions are reset and applied again
 

Public Attributes

bool Right
 
bool Left
 

Additional Inherited Members

- Properties inherited from AdventureCore.CharacterInstructionBase
object Owner [get, set]