Loading...
Searching...
No Matches
AdventureSouls.SoulsSystemPanel Class Reference

Detailed Description

logic for the system panel in souls, this is the panel that opens when the menu is opened and System is clicked at the top right

https://adventure.softleitner.com/manual/souls-scenes

Inheritance diagram for AdventureSouls.SoulsSystemPanel:
AdventureSouls.SoulsMenuPanel

Protected Member Functions

override void Start ()
 
override void show ()
 
- Protected Member Functions inherited from AdventureSouls.SoulsMenuPanel
virtual void Awake ()
 
virtual void hide ()
 

Additional Inherited Members

- Protected Attributes inherited from AdventureSouls.SoulsMenuPanel
bool _isVisible
 
UIDocument _document
 
- Properties inherited from AdventureSouls.SoulsMenuPanel
bool IsVisible [get, set]
 
VisualElement Root [get]
 

Member Function Documentation

◆ show()

override void AdventureSouls.SoulsSystemPanel.show ( )
inlineprotectedvirtual

Reimplemented from AdventureSouls.SoulsMenuPanel.

◆ Start()

override void AdventureSouls.SoulsSystemPanel.Start ( )
inlineprotectedvirtual

Reimplemented from AdventureSouls.SoulsMenuPanel.