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ActionAdventureKit 1.10.0
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Interface to implement callback methods for all input action callbacks associated with input actions defined by "Test" which allows adding and removing callbacks.
Public Member Functions | |
| void | OnPrimaryAction (InputAction.CallbackContext context) |
| Method invoked when associated input action "PrimaryAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnSecondaryAction (InputAction.CallbackContext context) |
| Method invoked when associated input action "SecondaryAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnPrimaryLeft (InputAction.CallbackContext context) |
| Method invoked when associated input action "PrimaryLeft" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnPrimaryRight (InputAction.CallbackContext context) |
| Method invoked when associated input action "PrimaryRight" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnSecondaryLeft (InputAction.CallbackContext context) |
| Method invoked when associated input action "SecondaryLeft" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnSecondaryRight (InputAction.CallbackContext context) |
| Method invoked when associated input action "SecondaryRight" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnMove (InputAction.CallbackContext context) |
| Method invoked when associated input action "Move" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnLook (InputAction.CallbackContext context) |
| Method invoked when associated input action "Look" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void AdventureCore.Tests.TestInput.ITestActions.OnLook | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Look" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnMove | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Move" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnPrimaryAction | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "PrimaryAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnPrimaryLeft | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "PrimaryLeft" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnPrimaryRight | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "PrimaryRight" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnSecondaryAction | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "SecondaryAction" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnSecondaryLeft | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "SecondaryLeft" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureCore.Tests.TestInput.ITestActions.OnSecondaryRight | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "SecondaryRight" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.