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AdventureCore.Tests.TestInput.IUIActions Interface Reference

Detailed Description

Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks.

See also
UIActions.AddCallbacks(IUIActions), UIActions.RemoveCallbacks(IUIActions)

Public Member Functions

void OnNavigate (InputAction.CallbackContext context)
 Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnSubmit (InputAction.CallbackContext context)
 Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnCancel (InputAction.CallbackContext context)
 Method invoked when associated input action "Cancel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnPoint (InputAction.CallbackContext context)
 Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnClick (InputAction.CallbackContext context)
 Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnScrollWheel (InputAction.CallbackContext context)
 Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnMiddleClick (InputAction.CallbackContext context)
 Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnRightClick (InputAction.CallbackContext context)
 Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnTrackedDevicePosition (InputAction.CallbackContext context)
 Method invoked when associated input action "TrackedDevicePosition" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnTrackedDeviceOrientation (InputAction.CallbackContext context)
 Method invoked when associated input action "TrackedDeviceOrientation" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 

Member Function Documentation

◆ OnCancel()

void AdventureCore.Tests.TestInput.IUIActions.OnCancel ( InputAction.CallbackContext context)

Method invoked when associated input action "Cancel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnClick()

void AdventureCore.Tests.TestInput.IUIActions.OnClick ( InputAction.CallbackContext context)

Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnMiddleClick()

void AdventureCore.Tests.TestInput.IUIActions.OnMiddleClick ( InputAction.CallbackContext context)

Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnNavigate()

void AdventureCore.Tests.TestInput.IUIActions.OnNavigate ( InputAction.CallbackContext context)

Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnPoint()

void AdventureCore.Tests.TestInput.IUIActions.OnPoint ( InputAction.CallbackContext context)

Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnRightClick()

void AdventureCore.Tests.TestInput.IUIActions.OnRightClick ( InputAction.CallbackContext context)

Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnScrollWheel()

void AdventureCore.Tests.TestInput.IUIActions.OnScrollWheel ( InputAction.CallbackContext context)

Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnSubmit()

void AdventureCore.Tests.TestInput.IUIActions.OnSubmit ( InputAction.CallbackContext context)

Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnTrackedDeviceOrientation()

void AdventureCore.Tests.TestInput.IUIActions.OnTrackedDeviceOrientation ( InputAction.CallbackContext context)

Method invoked when associated input action "TrackedDeviceOrientation" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnTrackedDevicePosition()

void AdventureCore.Tests.TestInput.IUIActions.OnTrackedDevicePosition ( InputAction.CallbackContext context)

Method invoked when associated input action "TrackedDevicePosition" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled