ActionAdventureKit 1.5.4
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interface for any character that can get critted
carries some info about its state and position so the crit can check if it lines up to any of the critteds openings
Public Member Functions | |
void | StartCritical (SoulsCrittedAction action) |
Properties | |
bool | IsFrontOpen [get] |
bool | IsBackOpen [get] |
Vector3 | Direction [get] |