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AdventureExtras Namespace Reference

Classes

class  AdventureExtras
 this script only exists to circumvent the 'empty asmdef' warning ;) More...
 
class  ArenaCommon
 common logic used across all scenes in the adventure arena demo More...
 
class  ArenaEnemy
 basic common functionality for enemies in the arena demo(stagger, death, essence drops)
actual behaviour(actions) are decided in a visual scripting machine More...
 
class  ArenaPlayer
 basic functionality for player character in the arena demo(death) More...
 
class  ArenaShop
 logic for the ArenaShop scene, spawn random shops where players can exchange essence for useful items More...
 
class  ArenaStage
 logic for the ArenaStage(1-4) scenes in the arena demo
announces stage, spawns enemies and continues on death or win More...
 
class  ArenaTitle
 logic for the title scene of the arena demo
checks if game can be continues and loads new or continued games More...
 
class  SoulsHeroApe
 character script for the souls variant of the ape boss fight
performs a random sequence of actions(punch, slam, rage) which costs it energy
when the energy runs out it performs a recovery action that refills it More...