ActionAdventureKit 1.7.3
|
Public Member Functions | |
virtual void | OnInput (InputAction.CallbackContext context) |
virtual void | OnInput (InputValue value) |
void | SetInput (Vector2 value) |
void | SetTarget (LockOnPoint target) |
void | ResetCamera () |
void | ResetToReference () |
void | ResetToMain () |
Properties | |
virtual bool | IsSuspended [get, set] |