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ActionAdventureKit 1.9.3
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base class for camera controllers that can be locked to lock on points
Public Member Functions | |
| virtual void | OnInput (InputAction.CallbackContext context) |
| virtual void | OnInput (InputValue value) |
| void | SetInput (Vector2 value) |
| void | SetTarget (LockOnPoint target) |
| void | ResetCamera () |
| void | ResetToReference () |
| void | ResetToMain () |
Properties | |
| virtual bool | IsSuspended [get, set] |