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ActionAdventureKit 1.9.3
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provides unity events that are fired in relation to a persisted value
for example to disable or enable a barrier when some persisted bool is set
| T | type of the persisted value |
Public Attributes | |
| PersistenceArea | Area |
| string | Key |
| bool | Observe = true |
| UnityEvent< T > | Changed |
| UnityEvent< T > | ChangedInverted |
| bool | Compare = false |
| T | ComparisonValue |
| UnityEvent< bool > | ComparisonChanged |
Protected Member Functions | |
| virtual void | onChanged (T value) |