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    ActionAdventureKit 1.9.3
    
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serializable utility class that combines a resource with a value
 useful for configuring resource values in the inspector
 for example health damage, stamina cost for moves, ... 
Public Member Functions | |
| ResourceQuantity (ResourceType type, float quantity) | |
| override string | ToString () | 
Static Public Member Functions | |
| static ResourceQuantity | operator* (ResourceQuantity q, int n) | 
| static ResourceQuantity | operator/ (ResourceQuantity q, int n) | 
| static ResourceQuantity | operator+ (ResourceQuantity q, int n) | 
| static ResourceQuantity | operator- (ResourceQuantity q, int n) | 
| static ResourceQuantity | operator* (ResourceQuantity q, float n) | 
| static ResourceQuantity | operator/ (ResourceQuantity q, float n) | 
| static ResourceQuantity | operator+ (ResourceQuantity q, float n) | 
| static ResourceQuantity | operator- (ResourceQuantity q, float n) | 
Public Attributes | |
| ResourceType | Type | 
| float | Quantity = 1 |