suspends movement translation and/or rotation
more fine grained version of SuspendMovementInstruction
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override void | Apply (CharacterBase character) |
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override void | Reset (CharacterBase character) |
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| void | Apply (CharacterBase character) |
| | apply the instruction, whenever a new instruction is added all instructions are reset and applied again
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| void | Reset (CharacterBase character) |
| | reset whatever the instruction is affecting to its original value or remove whatever influence the instruction has had from the character
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bool | Translation |
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bool | Rotation |
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bool | ApplyPhysics |
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