timeline track that shows text in a dialog, can be configured to require confirmation
https://adventure.softleitner.com/manual
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override Playable | CreatePlayable (PlayableGraph graph, GameObject owner) |
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string | Key |
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string | Title |
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string | Content |
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bool | Confirm |
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DialogButtons | Buttons |
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DialogResult | Selection |
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string | TarketYesOk |
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string | TargetNo |
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string | TargetCancel |
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string | ClipName [get, set] |
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double | ClipStart [get, set] |
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double | ClipEnd [get, set] |
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Dictionary< string, double > | ClipStarts [get, set] |
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ClipCaps | clipCaps [get] |
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