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AdventureCore.Timeline.StateBehaviour Class Reference
Inheritance diagram for AdventureCore.Timeline.StateBehaviour:

Public Member Functions

override void ProcessFrame (Playable playable, FrameData info, object playerData)
 
override void OnBehaviourPause (Playable playable, FrameData info)
 

Public Attributes

string Manager
 
string State
 
bool Start