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AdventureCore.Timeline.WalkBehaviour Class Reference
Inheritance diagram for AdventureCore.Timeline.WalkBehaviour:

Public Member Functions

override void OnPlayableCreate (Playable playable)
 
override void ProcessFrame (Playable playable, FrameData info, object playerData)
 
override void OnBehaviourPause (Playable playable, FrameData info)
 

Public Attributes

Transform StartLocation
 
Transform EndLocation
 
MarchMode Mode
 
float Multiplier
 

Properties

CharacterBase Character [get, set]
 
double ClipStart [get, set]
 
double ClipEnd [get, set]
 
PlayableDirector Director [get]