Loading...
Searching...
No Matches
AdventureCore.VisualScripting.ManagerStateStartedUnit Class Reference
Inheritance diagram for AdventureCore.VisualScripting.ManagerStateStartedUnit:
AdventureCore.VisualScripting.ManagerStateEnteredUnit AdventureCore.VisualScripting.ManagerStateExitedUnit

Public Member Functions

override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 

Public Attributes

ValueInput Manager
 
ValueInput State
 

Protected Member Functions

override void Definition ()
 
virtual UnityEvent getEvent (StateManager manager, string state)
 

Properties

override bool register [get]