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AdventureCore.VisualScripting.ManagerStateTransitionedUnit Class Reference
Inheritance diagram for AdventureCore.VisualScripting.ManagerStateTransitionedUnit:

Public Member Functions

override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 

Public Attributes

ValueInput Manager
 
ValueInput From
 
ValueInput To
 

Protected Member Functions

override void Definition ()
 
virtual UnityEvent getEvent (StateManager manager, string from, string to)
 

Properties

override bool register [get]