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AdventureCore.VisualScripting.StateEnteredUnit Class Reference
Inheritance diagram for AdventureCore.VisualScripting.StateEnteredUnit:
AdventureCore.VisualScripting.StateStartedUnit AdventureCore.VisualScripting.StateExitedUnit

Protected Member Functions

override UnityEvent getEvent (string key, string state)
 
- Protected Member Functions inherited from AdventureCore.VisualScripting.StateStartedUnit
override void Definition ()
 

Additional Inherited Members

- Public Member Functions inherited from AdventureCore.VisualScripting.StateStartedUnit
override void StartListening (GraphStack stack)
 
override void StopListening (GraphStack stack)
 
- Public Attributes inherited from AdventureCore.VisualScripting.StateStartedUnit
string Key
 
ValueInput State
 
- Properties inherited from AdventureCore.VisualScripting.StateStartedUnit
override bool register [get]
 

Member Function Documentation

◆ getEvent()

override UnityEvent AdventureCore.VisualScripting.StateEnteredUnit.getEvent ( string key,
string state )
protectedvirtual