slot for SoulsArmorItem, instantiates the armor mesh on the character and applies its bonuses
https://adventure.softleitner.com/manual/item
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SkinnedMeshRenderer | InstantiateArmor (SoulsArmorItem item, SkinnedMeshRenderer template, Transform parent) |
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override void | Initialize (CharacterBase character) |
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override bool | CanEquip (InventoryItem inventoryItem) |
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override void | Equip (InventoryItem inventoryItem) |
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override void | Clear () |
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override void | Show () |
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override void | Hide () |
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SkinnedMeshRenderer | Template |
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T | FallbackItem |
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T | EquippedItem [get] |
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override Type | ItemType [get] |
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◆ applyVisibility()
override void AdventureSouls.SoulsArmorSlot.applyVisibility |
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inlineprotectedvirtual |