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Here is a list of all documented class members with links to the class documentation for each member:
- c -
- CanAdd() : AdventureCore.CapacityRaisingItem, AdventureCore.ItemBase, AdventureCore.PlaceholderItem, AdventureCore.UsableItem
- CanAddItems() : AdventureCore.InventoryBase
- Cancel() : AdventureCore.PlayableAnimation
- CanClear() : AdventureCore.ItemSlotBase
- CanEndChanged : AdventureCore.CharacterActionBase
- CanEquip() : AdventureCore.EquipmentItem, AdventureCore.ItemBase, AdventureCore.ItemSlot< T >, AdventureCore.ItemSlotBase, AdventureSouls.SoulsArmorItem, AdventureSouls.SoulsWeaponItem
- CanEquipItems() : AdventureCore.InventoryBase
- CanEquipNext() : AdventureCore.ItemSlotBase
- CanEquipPrevious() : AdventureCore.ItemSlotBase
- CanRemoveItems() : AdventureCore.InventoryBase
- CanStartChanged : AdventureCore.CharacterActionBase
- CanUnequipItems() : AdventureCore.InventoryBase
- CanUse() : AdventureCore.ItemBase, AdventureCore.ItemSlotBase, AdventureCore.ItemSlotProxy
- CanUseItems() : AdventureCore.InventoryBase
- Character : AdventureCore.PlayableAnimation
- CharacterActionInputType : AdventureCore.CharacterActionBase
- Clear() : AdventureCore.ItemSlot< T >, AdventureCore.ItemSlotBase, AdventureCore.ItemSlotProxy
- Clip : AdventureCore.PlayableAnimation
- Controller : AdventureCore.PlayableAnimation
- Create() : AdventureCore.PlayableAnimation, AdventureCore.PlayableAnimationParameters