Loading...
Searching...
No Matches
Here is a list of all documented functions with links to the class documentation for each member:
- g -
- GetAction() : AdventureCore.CharacterActorBase, AdventureCore.CharacterBase
- GetContributors() : AdventureCore.AttributeStat
- GetData() : AdventureCore.AttributePool
- GetDescription() : AdventureCore.DescriptionItem, AdventureCore.IDescriptionItem, AdventureHero.HeroGearToggle, AdventureHero.HeroItemButton
- GetDirection() : AdventureCore.DamageEffect, AdventureCore.IDamageSender, AdventureCore.MovingDamageSender, AdventureCore.SphereDamageSender, AdventureCore.TriggerDamageSender, AdventureCore.VisualScripting.DamageSenderUnit.UnitDamageSender, AdventureSouls.SoulsCriticalAction
- GetItems() : AdventureCore.InventoryBase
- GetPosition() : AdventureCore.DamageEffect, AdventureCore.IDamageReceiver, AdventureCore.IDamageSender, AdventureCore.SphereDamageSender, AdventureCore.TriggerDamageReceiver, AdventureCore.TriggerDamageSender, AdventureCore.VisualScripting.DamageSenderUnit.UnitDamageSender, AdventureSouls.SoulsCriticalAction
- GetQuantity() : AdventureCore.InventoryBase
- GetRawValue() : AdventureCore.AttributePool
- GetSlot() : AdventureCore.InventoryBase
- GetSlot< T >() : AdventureCore.InventoryBase
- GetValue() : AdventureCore.AttributePool, AdventureCore.AttributeStat