ActionAdventureKit 1.7.3
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interface for any behaviour that sends damage to a IDamageReceiver
check TriggerDamageReceiver and TriggerDamageSender for a common implementation that can in turn be built upon
Public Member Functions | |
bool | PreDamage (IDamageReceiver receiver) |
void | OnDamage (DamageEvent e) |
void | PostDamage (IDamageReceiver receiver, List< DamageEvent > events) |
Properties | |
IEnumerable< DamageParameter > | Damages [get] |
Properties inherited from AdventureCore.ICharacterAssociator | |
CharacterBase | AssociatedCharacter [get] |
character that owns or is otherwise associted with the object | |