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Here is a list of all documented class members with links to the class documentation for each member:
- p -
- Parameters : AdventureCore.PlayableAnimation
- Play() : AdventureCore.PlayableAnimation, AdventureCore.PlayableAnimationParameters
- Playable : AdventureCore.PlayableAnimation
- PostDamage() : AdventureCore.DamageEffect, AdventureCore.DestructibleDamageReceiver, AdventureCore.IDamageReceiver, AdventureCore.IDamageSender, AdventureCore.MovableDamageReceiver, AdventureCore.ProjectileDamageSender, AdventureCore.SphereDamageSender, AdventureCore.TriggerDamageReceiver, AdventureCore.TriggerDamageSender, AdventureCore.VisualScripting.DamageSenderUnit.UnitDamageSender, AdventureSouls.SoulsCriticalAction
- PostDamageReceive() : AdventureCore.CharacterBase, AdventureSouls.SoulsCharacterBase< TActor, TMovement, TInventory >
- PreDamage() : AdventureCore.DamageEffect, AdventureCore.IDamageReceiver, AdventureCore.IDamageSender, AdventureCore.ProjectileDamageSender, AdventureCore.SphereDamageSender, AdventureCore.TriggerDamageReceiver, AdventureCore.TriggerDamageSender, AdventureCore.VisualScripting.DamageSenderUnit.UnitDamageSender, AdventureSouls.SoulsCriticalAction
- PreDamageReceive() : AdventureCore.CharacterBase, AdventureSouls.SoulsCharacterBase< TActor, TMovement, TInventory >