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AdventureExtras.ArenaInput.IMenuActions Interface Reference

Detailed Description

Interface to implement callback methods for all input action callbacks associated with input actions defined by "Menu" which allows adding and removing callbacks.

See also
MenuActions.AddCallbacks(IMenuActions), MenuActions.RemoveCallbacks(IMenuActions)

Public Member Functions

void OnNavigate (InputAction.CallbackContext context)
 Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnSubmit (InputAction.CallbackContext context)
 Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnAbort (InputAction.CallbackContext context)
 Method invoked when associated input action "Abort" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnPoint (InputAction.CallbackContext context)
 Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnClick (InputAction.CallbackContext context)
 Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnScrollWheel (InputAction.CallbackContext context)
 Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnMiddleClick (InputAction.CallbackContext context)
 Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnRightClick (InputAction.CallbackContext context)
 Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnAssign1 (InputAction.CallbackContext context)
 Method invoked when associated input action "Assign1" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnAssign2 (InputAction.CallbackContext context)
 Method invoked when associated input action "Assign2" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnAssign3 (InputAction.CallbackContext context)
 Method invoked when associated input action "Assign3" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 
void OnResume (InputAction.CallbackContext context)
 Method invoked when associated input action "Resume" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
 

Member Function Documentation

◆ OnAbort()

void AdventureExtras.ArenaInput.IMenuActions.OnAbort ( InputAction.CallbackContext context)

Method invoked when associated input action "Abort" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnAssign1()

void AdventureExtras.ArenaInput.IMenuActions.OnAssign1 ( InputAction.CallbackContext context)

Method invoked when associated input action "Assign1" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnAssign2()

void AdventureExtras.ArenaInput.IMenuActions.OnAssign2 ( InputAction.CallbackContext context)

Method invoked when associated input action "Assign2" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnAssign3()

void AdventureExtras.ArenaInput.IMenuActions.OnAssign3 ( InputAction.CallbackContext context)

Method invoked when associated input action "Assign3" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnClick()

void AdventureExtras.ArenaInput.IMenuActions.OnClick ( InputAction.CallbackContext context)

Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnMiddleClick()

void AdventureExtras.ArenaInput.IMenuActions.OnMiddleClick ( InputAction.CallbackContext context)

Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnNavigate()

void AdventureExtras.ArenaInput.IMenuActions.OnNavigate ( InputAction.CallbackContext context)

Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnPoint()

void AdventureExtras.ArenaInput.IMenuActions.OnPoint ( InputAction.CallbackContext context)

Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnResume()

void AdventureExtras.ArenaInput.IMenuActions.OnResume ( InputAction.CallbackContext context)

Method invoked when associated input action "Resume" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnRightClick()

void AdventureExtras.ArenaInput.IMenuActions.OnRightClick ( InputAction.CallbackContext context)

Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnScrollWheel()

void AdventureExtras.ArenaInput.IMenuActions.OnScrollWheel ( InputAction.CallbackContext context)

Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled

◆ OnSubmit()

void AdventureExtras.ArenaInput.IMenuActions.OnSubmit ( InputAction.CallbackContext context)

Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled