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ActionAdventureKit 1.10.0
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Interface to implement callback methods for all input action callbacks associated with input actions defined by "Menu" which allows adding and removing callbacks.
Public Member Functions | |
| void | OnNavigate (InputAction.CallbackContext context) |
| Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnSubmit (InputAction.CallbackContext context) |
| Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnAbort (InputAction.CallbackContext context) |
| Method invoked when associated input action "Abort" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnPoint (InputAction.CallbackContext context) |
| Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnClick (InputAction.CallbackContext context) |
| Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnScrollWheel (InputAction.CallbackContext context) |
| Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnMiddleClick (InputAction.CallbackContext context) |
| Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnRightClick (InputAction.CallbackContext context) |
| Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnAssign1 (InputAction.CallbackContext context) |
| Method invoked when associated input action "Assign1" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnAssign2 (InputAction.CallbackContext context) |
| Method invoked when associated input action "Assign2" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnAssign3 (InputAction.CallbackContext context) |
| Method invoked when associated input action "Assign3" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void | OnResume (InputAction.CallbackContext context) |
| Method invoked when associated input action "Resume" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled. | |
| void AdventureExtras.ArenaInput.IMenuActions.OnAbort | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Abort" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnAssign1 | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Assign1" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnAssign2 | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Assign2" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnAssign3 | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Assign3" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnClick | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnMiddleClick | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnNavigate | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnPoint | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnResume | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Resume" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnRightClick | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnScrollWheel | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
| void AdventureExtras.ArenaInput.IMenuActions.OnSubmit | ( | InputAction.CallbackContext | context | ) |
Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.