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ActionAdventureKit 1.9.4
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Classes | |
| class | IsleCommon |
| contains common logic for all isle demo scenes More... | |
| class | IsleMenu |
| logic for the pause menu in the isle demo pauses time, shows the menu and offers the exit and quit menu options More... | |
| class | IslePassage |
| logic for moving the player from one scene to another in the isle demo makes the player march to a target position while fading out the screen when the target is reached the next scene is loaded a target passage can be defined to so the player marches out of that in the new scene More... | |
| class | IslePlayer |
| script for the player character in the isle demo which mainly adds death logic when the character runs out of HP it prevents further damage and reloads the scene More... | |
| class | IsleTitle |
| logic for the title scene in the isle demo contains methods for starting and continuing games also sets the continue button enabled only if there is a save game More... | |