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AdventureSouls.SoulsInput.ActActions Struct Reference

Detailed Description

Provides access to input actions defined in input action map "Act".

Public Member Functions

 ActActions (@SoulsInput wrapper)
 Construct a new instance of the input action map wrapper class.
 
InputActionMap Get ()
 Provides access to the underlying input action map instance.
 
void Enable ()
 
void Disable ()
 
void AddCallbacks (IActActions instance)
 Adds InputAction.started, InputAction.performed and InputAction.canceled callbacks provided via on all input actions contained in this map.
 
void RemoveCallbacks (IActActions instance)
 Unregisters and unregisters all input action callbacks via ActActions.UnregisterCallbacks(IActActions).
 
void SetCallbacks (IActActions instance)
 Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via .
 

Static Public Member Functions

static implicit operator InputActionMap (ActActions set)
 Implicitly converts an to an instance.
 

Properties

InputAction Interact [get]
 Provides access to the underlying input action "Act/Interact".
 
InputAction Use [get]
 Provides access to the underlying input action "Act/Use".
 
InputAction Switch [get]
 Provides access to the underlying input action "Act/Switch".
 
InputAction RightWeaponLight [get]
 Provides access to the underlying input action "Act/RightWeaponLight".
 
InputAction RightWeaponHeavy [get]
 Provides access to the underlying input action "Act/RightWeaponHeavy".
 
InputAction LeftWeaponLight [get]
 Provides access to the underlying input action "Act/LeftWeaponLight".
 
InputAction LeftWeaponHeavy [get]
 Provides access to the underlying input action "Act/LeftWeaponHeavy".
 
InputAction Dodge [get]
 Provides access to the underlying input action "Act/Dodge".
 
InputAction Jump [get]
 Provides access to the underlying input action "Act/Jump".
 
InputAction TwoHand [get]
 Provides access to the underlying input action "Act/TwoHand".
 
bool enabled [get]
 

Member Function Documentation

◆ AddCallbacks()

void AdventureSouls.SoulsInput.ActActions.AddCallbacks ( IActActions instance)
inline

Adds InputAction.started, InputAction.performed and InputAction.canceled callbacks provided via on all input actions contained in this map.

Parameters
instanceCallback instance.

If instance is null or instance have already been added this method does nothing.

See also
ActActions

◆ RemoveCallbacks()

void AdventureSouls.SoulsInput.ActActions.RemoveCallbacks ( IActActions instance)
inline

Unregisters and unregisters all input action callbacks via ActActions.UnregisterCallbacks(IActActions).

See also
ActActions.UnregisterCallbacks(IActActions)

◆ SetCallbacks()

void AdventureSouls.SoulsInput.ActActions.SetCallbacks ( IActActions instance)
inline

Replaces all existing callback instances and previously registered input action callbacks associated with them with callbacks provided via .

If instance is null, calling this method will only unregister all existing callbacks but not register any new callbacks.

See also
ActActions.AddCallbacks(IActActions), ActActions.RemoveCallbacks(IActActions), ActActions.UnregisterCallbacks(IActActions)